'Big Time' and other Web3 games take home the gold at the inaugural GAM3 awards

Published at: Dec. 15, 2022

The Web3 gaming awards event, the GAM3 Awards, hosted by Polkastarter Gaming, has announced 16 winners at a live event on December 15. 

According to an announcement shared with Cointelegraph, prize winners will share over $1M worth of prizes sponsored by companies such as Immutable X, Blockchain Game Alliance, Machinations, Ultra, Naavik, Galxe, Hacken, Venly, HackenProof, Shorooq, Elixir, Arcade, and MetaCon.

congratulations to all the winners in our inaugural 2022 #GAM3Awards ✨we can’t wait to see what’s in store for you, and the entire industry in 2023.for more information & a recap of the awards, visit ➡️ https://t.co/uK4Ymsc65d pic.twitter.com/PjFYliUwMz

— GAM3 AWARDS | 15th Dec (@PolkastarterGG) December 15, 2022

Games were judged based on a range of criteria; such as core loop, graphics, accessibility, replayability factor, fun elements, and overall playing experience. Although the focus was on playability, eligibility for awards largely depended on whether the nominated games utilized blockchain technology, in some form. 

An international jury made up of gaming, media and web3 outlets was responsible for selecting the nominees. 

Award winners included; ‘Big Time’ which won both Game of the Year and Best Adventure Game. ‘Shrapnel’, which was awarded the Most Anticipated Game, ‘Star Atlas’ which won for the Best Graphics category, and ‘Thetan Arena’ which was awarded the Best Mobile Game. The winners for other categories included; Blankos Block Party, Illuvium, Superior, MetalCore, Gods Unchained, EV.io, Brycent, League of Kingdoms and The Harvest.

Related: Gamers are more interested in earning Bitcoin than NFTs: Survey

Despite the sudden implosion of FTX and its cascading effects on the entire web3 ecosystem, the blockchain gaming niche still appears to be thriving.

According to analytics service DappRadar,  “In October and November, gaming activity accounted for almost half of all blockchain activity” tracked across 50 networks, "with 800,875 daily Unique Active Wallets (UAW) interacting with games’ smart contracts in November.”

The report also revealed that blockchain games raised over $320 million in November, indicating excitement and potential growth of the web3 gaming industry. 

Tags
Related Posts
Fenix Games raises $150M to fuel next-generation blockchain gaming
Web3 game publisher Fenix Games raised $150 million in funding to acquire, invest and distribute blockchain games. The fund will be used to create a game publishing company specifically for mainstreaming blockchain games. Fenix Games’ latest funding round saw participation from investors, including Phoenix Group and Dubai-based venture capital firm Cypher Capital, reported local news media Jinse. Chris Ko, CEO and co-founder of Fenix Games, who previously led Mythical Games, considers Fenix Games “like a VC fund” for fueling the next generation of blockchain games. Sharing details into the post-funding gameplan, Ko stated: “We’re actually going to start off with …
Blockchain / Nov. 27, 2022
MatchBoxDAO launches esports experience for Web3 developers
MatchBoxDAO — a collective of developers, artists and designers building on-chain gaming infrastructure with StarkNet — has announced the launch of MatchBox Arena, an esports experience specifically designed for developer participation. Dubbing it the “World Cup of the Web3 companies,” the team said the gaming tournament is designed to find out which company has the best technical team. We are finally launching: "Matchbox Arena"✨ With the "Battle of Titans" as the first CTF competition released on the platform, we'll officially release "Matchbox Arena" tomorrow where the players will be able to upload their code.https://t.co/vGbEuyzus0 More info below — MatchboxDAO (@matchbox_dao) …
Blockchain / Jan. 19, 2023
Casual gamers a ‘critical’ audience for blockchain games: GameFi execs
The casual gaming market will remain a crucial audience for blockchain games and nonfungible tokens (NFTs) in gaming, according to three blockchain gaming company co-founders. Casual gamers, people who play games somewhat regularly but rarely invest significant time, make up the largest segment of players in the gaming industry. Kieran Warwick, co-founder of blockchain role-playing game Illuvium called casual gamers "critical" because of the sheer number of them in the population. There are more than 3 billion gamers worldwide as of 2023, and it's estimated that at least 1.95 billion are casual gamers, according to Exploding Topics. Warwick said gamers …
Blockchain / Jan. 24, 2023
Former head of TikTok gaming leaves Web2 to build core Web3 protocol
Cointelegraph had the opportunity to chat with Jason Fung, former head of gaming at TikTok, about his new company Meta0, why he decided to make the leap into Web3 and what he feels the future has in store for him. The former gaming head expressed an elevated level of excitement, proclaiming that it was Day One for the fledgling Metaverse technology startup. Fung explained that he plans to bring his wealth of knowledge and experience in gaming and software development to achieve a grander version of what the Metaverse could be. “Many Web2 companies are trying to figure out how …
Adoption / July 8, 2022
Nifty News: 'Degen' season returns with feet NFTs, disappointing Game of Thrones NFTs and more
'Degen' season smells like pixelated feet Feetpix.wtf’s newly launched nonfungible token (NFT) collection, “Feetpix” has seemingly taken the NFT community by storm with surging trading volumes, prompting some to suggest the return of “degen” season. Feetpix.wtf’s collection soared ahead of the likes of Bored Ape Yacht Club (BAYC) on Jan. 11 with the fifth-highest trading volume recorded on NFT marketplace OpenSea. The project — which released 10,000 Feetpix NFTs — has traded over 825 Ether (ETH)($1,157,000) across nearly 18,000 transactions since its release on Jan. 8. Crypto Twitter is still split on what inspired the surge in foot fetish-NFT trading …
Blockchain / Jan. 12, 2023